Zoltan attended the 2013 Technical Meeting of the Society of Motion Picture and Television Engineers, where he presented a paper on his MRes project. This is a nice photo of him (fifth from left / youngest person present). He’s collecting an award for a 2012 paper in Motion Imaging on which I was an author; none of us 4 authors could make it (shame; I would have made it not a totally woman-free zone!)
The last programming language I learnt was Matlab, back circa 1994. Eek, that is twenty years ago now! It seems a shame that today there are all these amazing electronic devices, but coding is so much less accessible than when I was a wee lass learning to program my ZX Spectrum in BASIC. So I have been trying to “get with the program” a bit by learning some Android. I followed a couple of the tutorials on http://developer.android.com/training/basics/firstapp/index.html, but found it hard going, although I did successfully code up a 2D dynamic random dot pattern. Then Brad Pearce pointed me to Game Maker Studio, which offers a very simple drag-and-drop interface for building games, supported by code as necessary. So I’ve spent an entertaining few hours trying to get to grips with that. It has a good set of tutorials but I was too impatient to follow them for long and have now dived off-piste trying to code up my own game. It’s hard going learning something new isn’t it! I bet all the students who I’ve sternly instructed to “learn Matlab” over the years can relate to that :).
This week Jenny and myself took a flight to Nuremberg (via Amsterdam) to visit PlusOptix to view their PowerRef3 ( http://www.plusoptix.com/lang-en/accommodation-meter.html ). It made a pleasant change from being in the lab everyday to get on a plane and look at some equipment (I was very excited).
We arrived and were greeted by Ralph, an employee of the company who took us to look at the equipment.
The idea behind the PowerRef 3 is to use a mirror system to shine infared light into the eyes and record the reflections from the back of the retina to determine both each eyes position (and hence gaze, from which VERGENCE can be measured) and also the refraction of the eyes (which is a way to measure the ACCOMMODATION). We are planning the main study of my PhD to involve looking at the decoupling of the two cues above and so were very impressed by the equipments accuracy and ease of use. The clever way PlusOptix do the calculations is to insist the camera is located one metre away from the eye for the distance the infared light travels. This means that calibration (which I am told by Jenny is a nightmare with conventional eyetracker technology) is not required, as everything is calculated from measurable numbers in relation to this distance of 1 metre.
Jenny and I discussed the mathematics behind the data, and created some matlab code to run our own evaluations on the accuracy and reliabiliity of the data with regards to a theoretical ‘perfect’ case and we were astounded by how similar the results were. I am very much looking forward to getting the lab a PowerRef 3 to run our experiments with.
As a closing note it is worth mentioning that the people at PlusOptix from the boss all the way down to the general workforce were polite, kind and interested in saying hello and talking to us. Ralph, who gave up two days to look after us, and Christian, who I had been in contact with before heading over there, were very generous and helped make the couple of days away be much more enjoyable!
My mantis Dream Team is now complete with the arrival of Ronny Rosner this week. Ronny is busy setting up our insect electrophysiology lab. I’m delighted to have such an experienced neurophysiologist on board, and am excited to see what new insights he will produce about mantis visual processing.
Before Christmas started I had a hectic week or two.
First up was IC3D at the beginning of December. First time on a Eurostar, first visit to Belgium and first international conference. I though the scientific conference was very well done, designed and implemented by scientists, for scientists. Made some good connections and had some good and interesting conversations. The overriding theme was more engineering based than I would have chosen, but I can’t fault the conference. The final day and a half was the professional conference, where a lot of networking took place which I unfortunately as a PhD student was very low on the list of priorities. However I did get to visit Galaxy studios and experience Auro (which is called immersive 3D audio), very impressed and it will certainly be the next big thing when cinemas can afford to get it installed and more content is created for it! I came back with one standout idea from the conference, and if I’m lucky hopefully will have another experiment out of it!
An important part of research which I hadn’t really thought about is to ensure that the next lot of minds decide to continue in the scientific field: You can’t just sit in your little bubble, do science and find stuff out, you need to interact. In doing so I have taken a Psychology third year undergrad on as a project student, Patrick, and I am working with him on an experiment I came up with in Liege at IC3D. In it we want to compare the size of a stimulus to the stereoscopic depth, and see which cue (if providing conflicting information) is the overriding one, stereo or size. To set up the experiment took a lot of complex mathematics working with congruent triangles and trigonometry, and the computing code took a little time to sort out some teething issues with displaying the card correctly, but had the bulk of the experiment done before Christmas.
Then followed a lot of beer and too many mince pies over the Christmas holidays.
After coming back (and vowing to lose the stone I put on over Christmas) I have since typed up some explanation to the project Patrick and I are doing and fixed some of the computer code. I am going to continue to get the experiment set up and sorted, and also hopefully submit a paper to JoV soon. I am also waiting on a couple of things before I start my next experiment up, so it’s all go!